<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>KURV Learning Center</title><description>New guides to launching, collecting and trading NFTs on KURV.</description><link>https://learn.kurv.fun/</link><language>en</language><item><title>Welcome to the KURV Learning Center</title><link>https://learn.kurv.fun/articles/welcome-to-the-kurv-learning-center/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/welcome-to-the-kurv-learning-center/</guid><description>What this site is, how the guides are organised, and how to try every step for free on testnet while you read.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>learning center</category><category>testnet</category><category>getting started</category></item><item><title>A collector&apos;s checklist before you mint</title><link>https://learn.kurv.fun/articles/collector-checklist-before-minting/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/collector-checklist-before-minting/</guid><description>A short, practical checklist for minting on KURV: official page, creator, sale method, phase, coin, Vault numbers, license and budget, with a worked example of running it in a couple of minutes.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Collecting</category><category>checklist</category><category>minting</category><category>safety</category></item><item><title>AI agents and KURV</title><link>https://learn.kurv.fun/articles/ai-agents-and-kurv/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/ai-agents-and-kurv/</guid><description>What connecting an agent means on KURV, what it can do inside your limits, and how to try it on testnet, where coins have no value.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Agents</category><category>ai agents</category><category>testnet</category><category>safety</category></item><item><title>Allowlists, explained</title><link>https://learn.kurv.fun/articles/allowlists-explained/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/allowlists-explained/</guid><description>An allowlist decides which wallets can mint in a phase. How allowlists work on KURV, how creators use them, how collectors check if they&apos;re on one, and how fake allowlist scams work.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>allowlists</category><category>phases</category><category>safety</category></item><item><title>Art licensing basics for NFT creators</title><link>https://learn.kurv.fun/articles/art-licensing-basics/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/art-licensing-basics/</guid><description>Owning a piece and owning the art&apos;s copyright are different. How to write a plain license for a KURV collection. General information, not legal advice.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>licensing</category><category>collections</category><category>launch</category></item><item><title>Avoiding copycat art</title><link>https://learn.kurv.fun/articles/avoiding-copycat-art/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/avoiding-copycat-art/</guid><description>The line between influence and copying, how to check your own work before launching on KURV, a worked example of making a borrowed idea your own, and what to do if someone copies you.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>copycats</category><category>safety</category><category>art files</category></item><item><title>Becoming a KURV tester</title><link>https://learn.kurv.fun/articles/becoming-a-kurv-tester/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/becoming-a-kurv-tester/</guid><description>How to test KURV on testnet: the path from login to a useful report. Testnet coins and pieces have no value.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>testnet</category><category>testers</category><category>getting started</category></item><item><title>Building a community around your collection</title><link>https://learn.kurv.fun/articles/building-a-community/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/building-a-community/</guid><description>A community is people who come back, not a follower count. Habits that build one before and after launch on KURV, a weekly rhythm, a worked example, and the hype tricks that attract the wrong crowd.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>community</category><category>launch</category><category>sharing</category></item><item><title>Coin or piece: why the address matters</title><link>https://learn.kurv.fun/articles/coin-vs-token/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/coin-vs-token/</guid><description>A chain&apos;s own coin and a piece from a contract are different. Why the contract address is how you tell a real collection from a copy.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Safety</category><category>coins</category><category>pieces</category><category>safety</category><category>contracts</category></item><item><title>Designing traits that feel balanced</title><link>https://learn.kurv.fun/articles/designing-trait-balance/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/designing-trait-balance/</guid><description>Balance is how a collection looks as a whole, not just rarity math. Keep traits readable, avoid clashes, and test the grid before you launch.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>traits</category><category>rarity</category><category>layers</category></item><item><title>Designing your collection&apos;s cover and thumbnail</title><link>https://learn.kurv.fun/articles/designing-your-cover-and-thumbnail/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/designing-your-cover-and-thumbnail/</guid><description>The cover and thumbnail are the first things people see of your collection. How to pick the right piece, make it read at small sizes, keep it honest, and check it before you publish.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>cover</category><category>collections</category><category>publish</category></item><item><title>Drawing a character like Max Cat</title><link>https://learn.kurv.fun/articles/drawing-a-mascot-character/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/drawing-a-mascot-character/</guid><description>How to design a hand-drawn character that&apos;s easy to redraw, full of expression and ready to split into layers for a KURV collection, using Max Cat&apos;s seven-layer build as a reference point.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>character design</category><category>layers</category><category>max cat</category></item><item><title>Free mint or paid? Choosing a price</title><link>https://learn.kurv.fun/articles/free-mint-or-paid/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/free-mint-or-paid/</guid><description>Price shapes who shows up to a mint. The trade-offs of free and paid mints, how phases and rising price change the picture, how price interacts with your Vault, and a worked example on KURV.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>free mints</category><category>pricing</category><category>vault</category></item><item><title>Hand-drawn vs generative art</title><link>https://learn.kurv.fun/articles/hand-drawn-vs-generated-art/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/hand-drawn-vs-generated-art/</guid><description>Generative doesn&apos;t mean machine-made. How hand-drawn layers, finished one-by-one art and generative builds differ, what each asks of a creator, and how to choose a way in on KURV.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>generative</category><category>layers</category><category>studio</category></item><item><title>Meet Max Cat</title><link>https://learn.kurv.fun/articles/meet-max-cat/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/meet-max-cat/</guid><description>Max Cat is a hand-drawn cat collection, Charvel&apos;s first on KURV, and KURV&apos;s mascot. What he&apos;s made of, how his seven layers work, and where to find him.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>max cat</category><category>layers</category><category>collections</category></item><item><title>Metadata explained</title><link>https://learn.kurv.fun/articles/metadata-explained/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/metadata-explained/</guid><description>Metadata is the name, traits and image link behind every piece. How KURV writes it, how to write metadata.json, and the errors to avoid.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>metadata</category><category>traits</category><category>publish</category></item><item><title>Naming your traits so collectors actually get them</title><link>https://learn.kurv.fun/articles/naming-your-traits/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/naming-your-traits/</guid><description>Trait names show up on every piece, in filters and in people&apos;s posts. How to name layers and traits clearly, keep spelling consistent, and check the list before you publish on KURV.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>traits</category><category>naming</category><category>metadata</category></item><item><title>Planning your collection before you draw</title><link>https://learn.kurv.fun/articles/planning-your-collection/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/planning-your-collection/</guid><description>Settings on KURV are fixed once you sign, so plan first. A one-page plan covering idea, supply, coin, price, mint share, royalty and phases, with a worked example.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>planning</category><category>launch</category><category>mint share</category></item><item><title>Preparing your art files</title><link>https://learn.kurv.fun/articles/preparing-your-art-files/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/preparing-your-art-files/</guid><description>Clean, consistent files make a KURV collection build smoothly. How to set up layer folders and finished-art folders, sizes, transparency and naming, with a checklist.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>art files</category><category>layers</category><category>studio</category></item><item><title>Reveal styles: instant vs mystery</title><link>https://learn.kurv.fun/articles/reveal-styles/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/reveal-styles/</guid><description>When does a collector see what they got? How instant and mystery reveals work on KURV, what the mystery mint sale method does, which art suits each, and how to tell collectors clearly.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>reveal</category><category>sale methods</category><category>mystery mint</category></item><item><title>Seed phrases, and why KURV doesn&apos;t hand you one</title><link>https://learn.kurv.fun/articles/seed-phrases-and-kurv/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/seed-phrases-and-kurv/</guid><description>What a seed phrase is, how KURV&apos;s wallet works without one, how scammers try to steal phrases, and what still matters for your safety.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Safety</category><category>seed phrase</category><category>wallet</category><category>safety</category><category>scams</category></item><item><title>Sharing your collection</title><link>https://learn.kurv.fun/articles/sharing-your-collection/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/sharing-your-collection/</guid><description>How to tell people about a KURV collection without spam: one clear link, what to post before and after launch, which pieces to show, and how to keep collectors safe from copycats.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>sharing</category><category>launch</category><category>safety</category></item><item><title>The KURV glossary</title><link>https://learn.kurv.fun/articles/glossary/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/glossary/</guid><description>Plain-language definitions of every term you&apos;ll meet on KURV, from Vault Exit to mint share, with a short example for the ones people mix up most.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>glossary</category><category>vault</category><category>getting started</category></item><item><title>Using AI tools in your art, honestly</title><link>https://learn.kurv.fun/articles/using-ai-tools-in-your-art/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/using-ai-tools-in-your-art/</guid><description>Where AI tools can help your art, where they replace it, how to tell collectors what you used, and how to keep the collection yours.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>ai agents</category><category>art files</category><category>launch</category></item><item><title>What is a blockchain? A KURV starter</title><link>https://learn.kurv.fun/articles/what-is-a-blockchain/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-a-blockchain/</guid><description>A blockchain is a public record many computers keep in sync. How that record holds every KURV collection, and the mistakes new collectors make.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>blockchain</category><category>smart contracts</category><category>getting started</category></item><item><title>What is a testnet?</title><link>https://learn.kurv.fun/articles/what-is-a-testnet/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-a-testnet/</guid><description>A testnet is a practice copy of a blockchain where coins have no value. How KURV&apos;s testnet works on Base Sepolia and Solana Devnet.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>testnet</category><category>getting started</category><category>safety</category></item><item><title>What is an AI agent?</title><link>https://learn.kurv.fun/articles/what-is-an-ai-agent/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-an-ai-agent/</guid><description>An AI agent is a program that takes actions toward a goal, not just answers. How agents work, what they can and can&apos;t be trusted with, and how to set limits before letting one act for you.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Agents</category><category>ai agents</category><category>safety</category></item><item><title>What is an NFT launchpad?</title><link>https://learn.kurv.fun/articles/what-is-a-launchpad/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-a-launchpad/</guid><description>A launchpad turns art into a collection people can mint. What KURV adds, a Vault included, and how to judge a launchpad before you use one.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>launchpad</category><category>launch</category><category>collections</category></item><item><title>What is crypto? Coins and collectibles</title><link>https://learn.kurv.fun/articles/what-is-crypto/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-crypto/</guid><description>Coins, stablecoins and NFTs, in plain words: where each comes from, what a price means, and where KURV&apos;s pieces and USDC fit.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>crypto</category><category>coins</category><category>usdc</category><category>nft basics</category></item><item><title>What is DeFi? (And how it differs from a Vault)</title><link>https://learn.kurv.fun/articles/what-is-defi/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-defi/</guid><description>DeFi means financial tools run by smart contracts. What DeFi apps do, the risks they carry, and why a KURV collection&apos;s Vault is something narrower and simpler.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>The Vault</category><category>defi</category><category>vault</category><category>smart contracts</category></item><item><title>What is pixel art? A guide for KURV creators</title><link>https://learn.kurv.fun/articles/what-is-pixel-art/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-pixel-art/</guid><description>Pixel art places every square on purpose. Why it suits layered collections, how to export traits for KURV, and the scaling mistakes that blur them.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>pixel art</category><category>layers</category><category>art files</category></item><item><title>Writing your collection&apos;s story</title><link>https://learn.kurv.fun/articles/writing-a-collection-story/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/writing-a-collection-story/</guid><description>A collection&apos;s story is the short answer to what it is, who made it and why. A three-line method, how to turn it into a description and launch post, worked examples, and the hype phrases to cut.</description><pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>story</category><category>launch</category><category>collections</category></item><item><title>Base and Solana basics: what &quot;choose your chain&quot; means</title><link>https://learn.kurv.fun/articles/chains-basics/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/chains-basics/</guid><description>What a blockchain network is, why every action has a small network fee, how KURV covers it, and why your wallet has to match the collection&apos;s chain.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>base</category><category>solana</category><category>network fees</category><category>wallet</category></item><item><title>Buying, selling and offers on KURV&apos;s market</title><link>https://learn.kurv.fun/articles/buy-and-sell/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/buy-and-sell/</guid><description>How Explore, listings, offers and collection offers work on KURV, how buying from a Vault fits in, and why the royalty is the only fee on a sale.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Trading</category><category>marketplace</category><category>offers</category><category>royalties</category><category>sell-back</category></item><item><title>Fixed, mystery or rising: sale methods explained</title><link>https://learn.kurv.fun/articles/sale-methods/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/sale-methods/</guid><description>The three main ways to sell a collection on KURV, plus phases, allowlists and free mints, in beginner terms for creators and collectors.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>sale methods</category><category>phases</category><category>allowlists</category><category>free mints</category></item><item><title>How creators earn on KURV</title><link>https://learn.kurv.fun/articles/how-creators-earn/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/how-creators-earn/</guid><description>The two numbers a creator chooses on KURV, mint share and royalty, what each one pays, how they trade off against the Vault, and why neither is an income promise.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>royalties</category><category>mint share</category><category>vault</category><category>launch</category></item><item><title>How to mint an NFT on KURV</title><link>https://learn.kurv.fun/articles/how-to-mint/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/how-to-mint/</guid><description>Minting on KURV step by step: who can mint, what the mint page shows, where your money goes, what a Vault top-up is, and how free mints work.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Collecting</category><category>minting</category><category>mint page</category><category>vault top-up</category><category>free mints</category><category>testnet</category></item><item><title>How to put your collection on KURV</title><link>https://learn.kurv.fun/articles/how-to-publish-a-collection/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/how-to-publish-a-collection/</guid><description>From a folder of art to an open mint on KURV: import, the Studio, publishing, the seven-step wizard and one signature, plus what&apos;s permanent once you sign.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>launch</category><category>publish</category><category>studio</category><category>sale methods</category></item><item><title>Staying safe: scams, fake links and signing</title><link>https://learn.kurv.fun/articles/staying-safe/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/staying-safe/</guid><description>The common NFT scams (fake mint links, impersonators, &quot;support&quot; DMs, bad signatures) and the KURV habits that keep you out of trouble.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Safety</category><category>safety</category><category>scams</category><category>wallet</category><category>signing</category></item><item><title>The Vault, explained simply</title><link>https://learn.kurv.fun/articles/what-is-the-vault/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-the-vault/</guid><description>Every collection launched on KURV has a Vault. What fills it, how a sell-back works, and the four numbers people mix up: Market Floor, Vault Backing, Vault Exit and Vault Inventory.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>The Vault</category><category>vault</category><category>vault backing</category><category>vault exit</category><category>sell-back</category><category>market floor</category></item><item><title>Traits, layers and rarity 101</title><link>https://learn.kurv.fun/articles/traits-and-layers/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/traits-and-layers/</guid><description>How a generative collection is built from layers and traits, how rarity weights work, and how to set it all up on KURV, with Max Cat as the example.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Launching</category><category>layers</category><category>traits</category><category>rarity</category><category>studio</category></item><item><title>What is a crypto wallet? (And how KURV makes one for you)</title><link>https://learn.kurv.fun/articles/what-is-a-wallet/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-a-wallet/</guid><description>What a crypto wallet is, how KURV makes one for you when you log in (no seed phrase, no app), how fees work, and how to take your things elsewhere.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>wallet</category><category>log in</category><category>network fees</category><category>getting started</category></item><item><title>What is an NFT? A plain-words guide</title><link>https://learn.kurv.fun/articles/what-is-an-nft/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-an-nft/</guid><description>NFTs in plain words: what&apos;s actually in one, how collections and traits work, what minting means, what an NFT is not, and where KURV fits.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>nft basics</category><category>collections</category><category>traits</category><category>getting started</category></item><item><title>What is USDC, and why are KURV prices in it?</title><link>https://learn.kurv.fun/articles/what-is-usdc/</link><guid isPermaLink="true">https://learn.kurv.fun/articles/what-is-usdc/</guid><description>Stablecoins in one page: what USDC is, why most KURV collections are priced in it, how to add cash, and the one risk to know.</description><pubDate>Sat, 24 Oct 2026 00:00:00 GMT</pubDate><category>Getting started</category><category>usdc</category><category>coins</category><category>network fees</category></item></channel></rss>